Back in 2008, developers have given the world to try their first significant developments regarding the game Fallout Online (FOnline), running the VLT (open beta), which began with a simple registration in the game where playing all of us are painfully familiar music. Unfortunately, the opening sequence we uvideli.No it did not stop us, and we still have proceeded further, from registration to the creation of our protagonist. And now we're ready to dive in so much we knew the world. Gameplay begins when the hero finds himself in the center of replication. Find out detailed opinions from leaders such as dogecoin by clicking through. And in general for what reason he was there, it is not clear.
A little fumbling in his pockets, we understood that apart from the blue "pajamas" and small radios we have nothing. After running on the "RC", realizing that there is nothing to do, you (in this case, me) go upstairs to look for adventure in the loins place simultaneously sorting out who stirred this mess and who will now have to clear up the mess. On the way journey to different cities, we have to go through the wilderness, infested by various mutated creatures that descend into the catacombs and abandoned the base, and, of course, explore the dilapidated Mir. Unlike, say, Fallout 3 where we once had to walk in the same post-nuclear area, constantly encountering different as friendly and not very character NPC, as well as the whole gang, with whom we interacted, here most of the gameplay only possible by our satellites will not NPC, which you can find not only the city but also on the heath.